Fixed an issue where setting the TimecodeReadout size to a high value could cause a crash.Fixed an issue that caused arrows not to work for compositing certain layers.Fixed an issue where sometimes parameter metadata could not be accessed by the user.Fixed an issue where PSN data could sometimes cause a critical error.Fixed an issue that occasionally caused media ingestion errors on project launch.Fixed an issue where sometimes objects could not be removed from the trash.Notch layers now have access to the "pause" playmode.The GUI now uses a faster method to blur, giving a minor performance increase.The gradient texture tool now has a dither parameter to help reduce banding.
The filmic grain layer can now act as an effect layer.useRequiredVFCResolution setting is now visible in the Advanced Project Settings.Notch logging is now enabled by default.The Notch layer now defaults to pre-multiplied alpha blend mode.Camera exposure can now be adjusted in the setup capture UI.Exposure & gain controls now available in the OmniCal camera check UI.Operations on multiple feed rectangles now have more discoverable UI.Feed maps can now be imported & exported via the table functionality.Track crossfade setting now allows for expanded Universal Crossfade functionality.Networked machines now have new role names - Director & Actor.DSOF-12837 - Looping within a section with loop play mode occasionally plays content of first frame in next section.Workaround: Create a second local user account.DSOF-15445 - Editor machines with a user account linked to an Microsoft Account can't join d3 sessions due to permissions errors.In subsequent use it will then show the first pixel DSOF-15553 - Feed mapping editor shows white screens in a notch layer on first use.DSOF-16082 - Clustered Rendering: d3service requires restart for asset discovery to work on new Unity executables.DSOF-16425 - Renderstream: When using MultiChannelMapping, only one spatial map w backplate is able to change position/rotation.DSOF-17108 - Current NCAM data implementation used can exhibit unreliable packet timing.The adapter can be changed back for when running sync tasks. Unless all machines in the network have a 25Gb adapter, the preferred sync adapter must be set to another network adapter when multi user edit sessions are running in UE. Workaround: Often the preferred sync adapter is set to the 25Gb network to facilitate faster sync.DSOF-17193 - Multi User Edit in UE requires preferred sync adapter to be set to a network adapter which is available to all machines.DSOF-17540 - Sequencing changes do not transfer to other machines in session when restoring a snapshot.Important - Remove entries when done or re-image system!!! Otherwise network issues may occur in the future sending the manually added IP addresses. Remove entry like so netsh interface ipv4 delete neighbors Run netsh interface ipv4 show interfaces to get a list of interface names.Īdd a new entry to the ARP table netsh interface ipv4 add neighbors "" Į.g netsh interface ipv4 add neighbors "Wi-Fi" 10.105.1.253 01-02-03-04-05-06
Stage plot pro 2.9 5 serial mac#
Workaround: Add a static entry into the local systems ARP table.įind out MAC for IP, could use arp -a to see existing entries in local arp cache.DSOF-17848 - With "disableDmxPacketSendWait" on, lost sACN node on network still causes the project to slow to a halt.DSOF-18015 - Intermittent issue - Heap Corruption causing Crash To Desktop.DSOF-18446 - Very large NotchLC content can cause d3 to lose access to GPU device.DSOF-18504 - Actors are regularly launching out of focus.DSOF-18764 - Legacy Video Module doesn’t work with color shift.